Computer Graphics: Mathematical First Steps
If you are going to learn about programming computer graphics it is best to start with the core mathematical concepts and that is exactly what this book teaches and that is why it never leaves my desk. There are a legion of books teaching about the latest graphics APIs, hardware and rendering techniques but there are very few books that focus on and teach the fundamental math skills required for graphics programming as well as this book. Which makes this book worth reading for all programmers who are interested in computer graphics.










